FastLED 3.10.8
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◆ blurGaussian() [5/6]

template<int hRadius, int vRadius, typename RGB_T>
void fl::gfx::blurGaussian ( CanvasMapped< RGB_T > & canvas,
alpha16 dimFactor )

Higher-precision dim overload for CanvasMapped (UNORM16).

Definition at line 1314 of file blur.cpp.hpp.

1314 {
1316}
FL_OPTIMIZE_FUNCTION void blurGaussianMappedImpl(CanvasMapped< RGB_T > &canvas, AlphaT alpha) FL_NO_EXCEPT

References blurGaussianMappedImpl(), and fl::FL_NO_EXCEPT.

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