virtual ~Fx() FL_NO_EXCEPT
virtual fl::string fxName() const FL_NO_EXCEPT=0
virtual bool hasFixedFrameRate(float *fps) const FL_NO_EXCEPT
virtual void pause(fl::u32 now) FL_NO_EXCEPT
Fx(u16 numLeds) FL_NO_EXCEPT
virtual void resume(fl::u32 now) FL_NO_EXCEPT
::fl::DrawContext DrawContext
virtual void draw(DrawContext context) FL_NO_EXCEPT=0
u16 getNumLeds() const FL_NO_EXCEPT
u8 u8 fract8 blur_amount FL_NO_EXCEPT
Base definition for an LED controller.
#define FASTLED_UNUSED(x)
#define FASTLED_SHARED_PTR(type)