FastLED 3.10.8
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◆ FL_RUN_ONCE

#define FL_RUN_ONCE ( code)
Value:
do { \
static bool fl_run_once_flag = false; \
if (!fl_run_once_flag) { \
fl_run_once_flag = true; \
code; \
} \
} while(0)

Definition at line 484 of file s16x16x4.h.

484#pragma once
485
488
489#include "fl/math/simd.h"
491#include "fl/math/sin32_simd.h"
493#include "fl/stl/align.h"
494// Pulled in at file scope, not through simd_ops.h below: that include sits
495// inside `namespace fl`, so reaching s0x32x4.h through it nests the whole
496// header -- and everything it includes -- one namespace too deep.
498
499namespace fl {
500
501// Forward declaration for cross-type operations
502struct s0x32x4;
503
506struct s16x16x4 {
507 simd::simd_u32x4 raw; // 4× i32 values in Q16 format
508
509 // ---- Construction ------------------------------------------------------
510
512 s16x16x4 result;
513 result.raw = r;
514 return result;
515 }
516
517 // Load 4 s16x16 values from memory (unaligned access supported)
518 static FASTLED_FORCE_INLINE s16x16x4 load(const s16x16* ptr) {
519 return from_raw(simd::platforms::load_u32_4(reinterpret_cast<const u32*>(ptr))); // ok reinterpret cast
520 }
521
522 // Store 4 s16x16 values to memory (unaligned access supported)
523 FASTLED_FORCE_INLINE void store(s16x16* ptr) const {
524 simd::platforms::store_u32_4(reinterpret_cast<u32*>(ptr), raw); // ok reinterpret cast
525 }
526
527 // Broadcast single s16x16 value to all 4 lanes
528 static FASTLED_FORCE_INLINE s16x16x4 set1(s16x16 value) {
529 return from_raw(simd::platforms::set1_u32_4(static_cast<u32>(value.raw())));
530 }
531
532 // ---- SIMD arithmetic (s16x16x4 OP s16x16x4 → s16x16x4) -----------------
533
534 FASTLED_FORCE_INLINE s16x16x4 operator+(s16x16x4 b) const {
535 return from_raw(simd::add_i32_4(raw, b.raw));
536 }
537
538 FASTLED_FORCE_INLINE s16x16x4 operator-(s16x16x4 b) const {
539 return from_raw(simd::sub_i32_4(raw, b.raw));
540 }
541
542 FASTLED_FORCE_INLINE s16x16x4 operator*(s16x16x4 b) const {
543 // Q16 × Q16 = Q32 → shift right 16 → Q16
544 return from_raw(simd::mulhi_i32_4(raw, b.raw));
545 }
546
547 FASTLED_FORCE_INLINE s16x16x4 operator-() const {
548 // Unary negation: -x = 0 - x
549 auto zero = simd::set1_u32_4(0);
550 return from_raw(simd::sub_i32_4(zero, raw));
551 }
552
553 FASTLED_FORCE_INLINE s16x16x4 operator>>(int shift) const {
554 return from_raw(simd::sra_i32_4(raw, shift));
555 }
556
557 FASTLED_FORCE_INLINE s16x16x4 operator<<(int shift) const {
558 return from_raw(simd::sll_u32_4(raw, shift));
559 }
560
561 // Cross-type multiply: s16x16x4 × s0x32x4 → s16x16x4 (commutative)
562 // Implemented after s0x32x4 is defined
563 FASTLED_FORCE_INLINE s16x16x4 operator*(s0x32x4 b) const;
564
565 // ---- Math functions -------------------------------------------------------
566
568 FASTLED_FORCE_INLINE s16x16x4 abs() const {
569 // mask = -1 if negative (sign extended), 0 if positive
570 auto mask = simd::sra_i32_4(raw, 31);
571 // flip bits if negative, then add 1 (two's complement)
572 auto flipped = simd::xor_u32_4(raw, mask);
573 return from_raw(simd::sub_i32_4(flipped, mask));
574 }
575
577 FASTLED_FORCE_INLINE s16x16x4 min(s16x16x4 b) const {
578 return from_raw(simd::min_i32_4(raw, b.raw));
579 }
580
582 FASTLED_FORCE_INLINE s16x16x4 max(s16x16x4 b) const {
583 return from_raw(simd::max_i32_4(raw, b.raw));
584 }
585
587 FASTLED_FORCE_INLINE s16x16x4 clamp(s16x16x4 lo, s16x16x4 hi) const {
588 return max(lo).min(hi);
589 }
590
593 FASTLED_FORCE_INLINE s16x16x4 lerp(s16x16x4 b, s16x16 t) const {
594 auto t_vec = s16x16x4::set1(t);
595 auto diff = b - (*this);
596 return (*this) + (diff * t_vec);
597 }
598
601 FASTLED_FORCE_INLINE void sincos(s16x16x4& out_sin, s16x16x4& out_cos) const {
602 // Convert radians to 24-bit angle units (same as scalar s16x16)
603 // RAD_TO_24 = 2^24 / (2π) in Q16
604 static constexpr i32 RAD_TO_24 = 2670177; // from s16x16.h
605
606 // Convert 4 angles: mulhi_i32_4 does (i64*i64) >> 16
607 auto angles_u32 = simd::mulhi_su32_4(raw, simd::set1_u32_4(static_cast<u32>(RAD_TO_24)));
608
609 // Call vectorized sincos
610 auto sc = sincos32_simd(angles_u32);
611
612 // Shift results right by 15 to convert from raw sin32 output to Q16.16
613 out_sin = from_raw(simd::sra_i32_4(sc.sin_vals, 15));
614 out_cos = from_raw(simd::sra_i32_4(sc.cos_vals, 15));
615 }
616
618 FASTLED_FORCE_INLINE s16x16x4 sin() const {
619 s16x16x4 sin_out, cos_out;
620 sincos(sin_out, cos_out);
621 return sin_out;
622 }
623
625 FASTLED_FORCE_INLINE s16x16x4 cos() const {
626 s16x16x4 sin_out, cos_out;
627 sincos(sin_out, cos_out);
628 return cos_out;
629 }
630};
631
632// Include simd_ops.h to implement cross-type operations
633// Must come after all types are defined
634#include "fl/math/fixed_point/simd_ops.h" // allow-include-after-namespace
635
636} // namespace fl
Alignment macros and utilities for FastLED.
platforms::simd_u32x4 simd_u32x4
Definition types.h:26
constexpr int type_rank< T >::value
expected< T, E > result
Alias for expected (Rust-style naming)
Definition result.h:31
FASTLED_FORCE_INLINE SinCos32_simd sincos32_simd(simd::simd_u32x4 angles) FL_NO_EXCEPT
Process 4 angles simultaneously, returning vectorized sin/cos values SIMD-optimized: vectorized angle...
Definition sin32_simd.h:32
Base definition for an LED controller.
SIMD 4-wide s0x32 fixed-point vector type.
#define FASTLED_FORCE_INLINE
Umbrella header for SIMD subsystem.
Cross-type SIMD fixed-point operations (implemented after all types are defined)
Four-lane SIMD batch of fl::sincos32.
4-wide s0x32 vector (normalized values [-1, 1]) Backed by 128-bit SIMD register (4× i32 in Q31 format...
Definition s0x32x4.h:17
FASTLED_FORCE_INLINE s16x16x4 min(s16x16x4 b) const
Element-wise minimum.
Definition s16x16x4.h:94
FASTLED_FORCE_INLINE s16x16x4 clamp(s16x16x4 lo, s16x16x4 hi) const
Clamp to [lo, hi].
Definition s16x16x4.h:104
FASTLED_FORCE_INLINE s16x16x4 cos() const
Compute cosine of 4 angles (in radians)
Definition s16x16x4.h:142
FASTLED_FORCE_INLINE s16x16x4 operator-() const
Definition s16x16x4.h:64
FASTLED_FORCE_INLINE s16x16x4 operator*(s16x16x4 b) const
Definition s16x16x4.h:59
FASTLED_FORCE_INLINE void store(s16x16 *ptr) const
Definition s16x16x4.h:40
FASTLED_FORCE_INLINE void sincos(s16x16x4 &out_sin, s16x16x4 &out_cos) const
Compute sin and cos of 4 angles (in radians) Results written to out_sin and out_cos.
Definition s16x16x4.h:118
FASTLED_FORCE_INLINE s16x16x4 sin() const
Compute sine of 4 angles (in radians)
Definition s16x16x4.h:135
FASTLED_FORCE_INLINE s16x16x4 abs() const
Absolute value: branchless via mask and xor.
Definition s16x16x4.h:85
FASTLED_FORCE_INLINE s16x16x4 operator>>(int shift) const
Definition s16x16x4.h:70
static FASTLED_FORCE_INLINE s16x16x4 from_raw(simd::simd_u32x4 r)
Definition s16x16x4.h:28
FASTLED_FORCE_INLINE s16x16x4 operator<<(int shift) const
Definition s16x16x4.h:74
simd::simd_u32x4 raw
Definition s16x16x4.h:24
FASTLED_FORCE_INLINE s16x16x4 max(s16x16x4 b) const
Element-wise maximum.
Definition s16x16x4.h:99
static FASTLED_FORCE_INLINE s16x16x4 load(const s16x16 *ptr)
Definition s16x16x4.h:35
static FASTLED_FORCE_INLINE s16x16x4 set1(s16x16 value)
Definition s16x16x4.h:45
FASTLED_FORCE_INLINE s16x16x4 lerp(s16x16x4 b, s16x16 t) const
Linear interpolation: a + (b - a) * t (using Q16 multiply) t: s16x16 interpolation factor in [0,...
Definition s16x16x4.h:110
FASTLED_FORCE_INLINE s16x16x4 operator+(s16x16x4 b) const
Definition s16x16x4.h:51
4-wide s16x16 vector (general fixed-point) Backed by 128-bit SIMD register (4× i32 in Q16 format)
Definition s16x16x4.h:23