47 for (fl::size i = 0; i <
mXyMap.getTotal(); ++i) {
fl::span< CRGB > rgb() FL_NO_EXCEPT
fl::size width() const FL_NO_EXCEPT
fl::span< const CRGB > rgb() const FL_NO_EXCEPT
Leds(Leds &&) FL_NO_EXCEPT=default
const CRGB & at(int x, int y) const FL_NO_EXCEPT
fl::size height() const FL_NO_EXCEPT
Leds(CRGB *leds, u16 width, u16 height) FL_NO_EXCEPT
CRGB * operator[](int x) FL_NO_EXCEPT
void fill(const CRGB &color) FL_NO_EXCEPT
CRGB & at(int x, int y) FL_NO_EXCEPT
const XYMap & xymap() const FL_NO_EXCEPT
Leds(const Leds &) FL_NO_EXCEPT=default
static CRGB & empty() FL_NO_EXCEPT
Leds & operator=(const Leds &) FL_NO_EXCEPT=default
LedsXY(const LedsXY &) FL_NO_EXCEPT=default
void setXyMap(const XYMap &xymap) FL_NO_EXCEPT
void setSerpentine(bool is_serpentine) FL_NO_EXCEPT
LedsXY & operator=(const LedsXY &) FL_NO_EXCEPT=default
LedsXY(bool is_serpentine) FL_NO_EXCEPT
static XYMap constructSerpentine(u16 width, u16 height, u16 offset=0) FL_NO_EXCEPT
static XYMap constructRectangularGrid(u16 width, u16 height, u16 offset=0) FL_NO_EXCEPT
Defines the 8-bit red, green, and blue (RGB) pixel type in the fl namespace.
u8 u8 fract8 blur_amount FL_NO_EXCEPT
Base definition for an LED controller.
Representation of an 8-bit RGB pixel (Red, Green, Blue)