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FastLED 3.10.8
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Unity build entry-point for fl::analogRead, split out of fl.system+.cpp (which every sketch links) so the platform ADC driver is referenced only when a sketch reads an analog pin.
On ESP32 the IDF one-shot ADC reference extracted libesp_adc.a(adc_common.c.obj), whose boot-time constructor runs ADC self-calibration and links the efuse calibration code into every sketch (FastLED #4796).
Definition in file fl.system.analog+.cpp.
#include "platforms/new.h"#include "fl/system/arduino.h"#include "fl/system/analog/_build.cpp.hpp"
Include dependency graph for fl.system.analog+.cpp: