|
| | extras+.cpp |
| |
| | fl.asset+.cpp |
| | Unity build: recursive includes from src/fl/asset/.
|
| |
| | fl.audio+.cpp |
| | Unity build: recursive includes from src/fl/audio/.
|
| |
| | fl.channels+.cpp |
| | Unity build: recursive includes from src/fl/channels/.
|
| |
| | fl.chipsets+.cpp |
| | Unity build: recursive includes from src/fl/chipsets/.
|
| |
| | fl.codec+.cpp |
| | Unity build: recursive includes from src/fl/codec/.
|
| |
| | fl.control+.cpp |
| | Unity build: recursive includes from src/fl/control/.
|
| |
| | fl.fled+.cpp |
| | Unity build: recursive includes from src/fl/fled/.
|
| |
| | fl.font+.cpp |
| | Unity build: recursive includes from src/fl/font/.
|
| |
| | fl.fs+.cpp |
| | Unity build entry-point for the filesystem subsystem.
|
| |
| | fl.fs.embedded+.cpp |
| | Unity build entry-point for embedded (on-chip flash) storage, kept out of fl.system+.cpp so the linker can drop the filesystem chain when a sketch never calls fl::getEmbeddedFs().
|
| |
| | fl.fs.sd+.cpp |
| | Unity build entry-point for SD-card support, split out of fl.system+.cpp so the linker can drop the entire SD chain (libSD.a, libFS.a, Arduino's VFSImpl, ~16 KB on ESP32-S3) when the user never calls FileSystem::beginSd().
|
| |
| | fl.fx+.cpp |
| | Unity build: recursive includes from src/fl/fx/.
|
| |
| | fl.gfx+.cpp |
| | Unity build: recursive includes from src/fl/gfx/.
|
| |
| | fl.log+.cpp |
| | Unity build: recursive includes from src/fl/log/.
|
| |
| | fl.math+.cpp |
| | Unity build: recursive includes from src/fl/math/.
|
| |
| | fl.net+.cpp |
| | Unity build: recursive includes from src/fl/net/.
|
| |
| | fl.net.ota+.cpp |
| | Unity build entry-point for the fl::net::OTA wrapper, split out of fl.net+.cpp (which every ESP32 sketch links) so the wrapper's reference to the platform OTA backend exists only when a sketch uses OTA (FastLED #4726).
|
| |
| | fl.remote+.cpp |
| | Unity build: recursive includes from src/fl/remote/.
|
| |
| | fl.sensors+.cpp |
| | Unity build: recursive includes from src/fl/sensors/.
|
| |
| | fl.stl+.cpp |
| | Unity build: recursive includes from src/fl/stl/.
|
| |
| | fl.system+.cpp |
| | Unity build: recursive includes from src/fl/system/.
|
| |
| | fl.system.analog+.cpp |
| | Unity build entry-point for fl::analogRead, split out of fl.system+.cpp (which every sketch links) so the platform ADC driver is referenced only when a sketch reads an analog pin.
|
| |
| | fl.system.sd+.cpp |
| | Tombstone: intentionally empty.
|
| |
| | fl.task+.cpp |
| | Unity build: recursive includes from src/fl/task/.
|
| |
| | fl.test+.cpp |
| | Unity build: recursive includes from src/fl/test/.
|
| |
| | fl.ui+.cpp |
| | Unity build: recursive includes from src/fl/ui/.
|
| |
| | fl.video+.cpp |
| | Unity build: recursive includes from src/fl/video/.
|
| |
| | fl.wdt+.cpp |
| | Unity build: recursive includes from src/fl/wdt/.
|
| |
| | platforms+.cpp |
| | Unity build: recursive includes from src/platforms/.
|
| |
| | platforms.esp.32.net+.cpp |
| | Unity build entry-point for the ESP32 fl::net::wifi backend, split out of platforms+.cpp so its strong esp_wifi_init / esp_netif_create_default_wifi_* references reach the linker only when a sketch calls fl::net::wifi::*.
|
| |
| | platforms.esp.32.ota+.cpp |
| | Unity build entry-point for the ESP32 OTA backend, split out of platforms+.cpp so its WiFi/HTTP/mDNS references reach the linker only when a sketch uses fl::net::OTA (FastLED #4726).
|
| |
| | src.cpp |
| | Unity build: flat includes from src/ root directory.
|
| |
| | third_party+.cpp |
| | Unity build: recursive includes from src/third_party/.
|
| |